Thanks for the hint!
After a lot of trying, i found it out by myself....
best wishes,
Robert
"Lutz Kretzschmar" <lut### [at] stmuc com> schrieb im Newsbeitrag
news:5c34pu0lqfiun5411qikbf5t8qdgijosgi@4ax.com...
> Hi Robert, you recently wrote in moray.win:
>
> > But how to fix the pic in the right dimensions?? I always see just
distorted
> > cutting of the picture.
> Mesh Editor.
> Got to Face mode.
> Select the faces that you want to change.
> Make one of the views a UV view.
> On that UV view, you will see the bitmap spanning the 0 to 1 ranges in
> both dimensions and you will see the UV vertices of the selected
> faces.
> You then work in the UV view to drag the vertices so that the
> projection works as you want.
>
> - Lutz
> email : lut### [at] stmuc com
> Web : http://www.stmuc.com/moray
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