POV-Ray : Newsgroups : moray.win : uv mapping simple?? : Re: uv mapping simple?? Server Time
1 Jul 2024 03:32:50 EDT (-0400)
  Re: uv mapping simple??  
From: Robert
Date: 25 Sep 2002 16:33:16
Message: <3d921d8c@news.povray.org>
Thanks for the hint!
After a lot of trying, i found it out by myself....

best wishes,

Robert

"Lutz Kretzschmar" <lut### [at] stmuccom> schrieb im Newsbeitrag
news:5c34pu0lqfiun5411qikbf5t8qdgijosgi@4ax.com...
> Hi Robert, you recently wrote in moray.win:
>
> > But how to fix the pic in the right dimensions?? I always see just
distorted
> > cutting of the picture.
> Mesh Editor.
> Got to Face mode.
> Select the faces that you want to change.
> Make one of the views a UV view.
> On that UV view, you will see the bitmap spanning the 0 to 1 ranges in
> both dimensions and you will see the UV vertices of the selected
> faces.
> You then work in the UV view to drag the vertices so that the
> projection works as you want.
>
> - Lutz
>   email : lut### [at] stmuccom
>   Web   : http://www.stmuc.com/moray


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